![]() Or my dumbass partner shooting out the motion sensor that runs the dart traps. We still get killed from time to time, but usually due to our own stupidity or lack of planning. We're mostly into exploring and building out a horde base, so it's definitely not a Hard Mode server to play on. Or we did in A18 haven't checked to see if it's ready for A19 yet. We run SMX UI and the Creature Pack for spiders, hornets, and dogs. We have a couple of modlets which 1) slightly increase chance of eggs in nests, 2) add radiators to refrigerators and Ice Cold Drink coolers, and 3) allow harvesting bones and rotten meat from fallen zombies while slightly nerfing the harvesting of roadkill, zombie dogs, and zombie bears. Hordes are 7 days +/- 1 day, with warnings. No air drops, keep toolbelt only, jog/run/sprint, 7-day respawn (though frankly we could turn this off we rarely ever re-loot any POIs). ![]() Our server is set to warrior, 120-minute days, x4 biome spawns on a 1-day reset, 16 zombies per player for horde night. I've recently become tired of that so I've moved to 32. I have found for normal play, setting the max zombies to 64 is fine but it just means heavier use of explosives. 2 hour days, 50% loot, 50% XP, warrior, no airdrops, 32 max zombies, BM with random range 4 -7 no warning, self-imposed rule of permadeath. Usually though, it takes several days under these settings to complete one (can only be in a POI for a moment before having to go back outside).Īnother game is my more serious solo game. I crank up the loot because, if you are lucky, you might be able to get into a single POI per day. In this game, I make sure the max zombies is 64 because since the days are so short, it needs to get as many zombies on the screen immediately as it can at the start of each night. 10 minute day length, maximum nighttime length, nomad, 200% loot, 50% XP, airdrops every 3 days marked on map, BM every night, 64 max zombies, 300% AI block damage normally and on BM, self-imposed rule of permadeath. Then there is my quick, solo challenge game that I like to play every once in a while, especially to get my deaths up (otherwise I would never get that Steam achievement). What isn't default is the days are set to 90 minutes, regular zombies run at night but ferals sprint, airdrops shown on map, max xp sharing radius. One is mostly default settings and is used for multiplayer with family and friends that I have just recently introduced to 7D2D. Since this option doesn't automatically switch off between spawn selections, it's easy for the player to accidentally spawn a gaggle of NPCs or more motorcycles than they could source the gasoline for.ħ Days to Die is available for PS4, Xbox One, and PC.I actually have three different games going. Spawning a horde of zombies in an instant is a fun and easy way to get some target practice in, but it's important to remember to turn off the "Spawn 25" option once it has been activated if the player moves on to other spawns. If not available, this is a feature that needs to be added. Is there a way to check stability as you go Empyrion has a menu that color codes blocks in shades of green so you can check. ![]() Had 3 blocks left to add - everything else was reinforced concrete. Located in the upper-left corner of the spawn menu, just below the "Look At You Option," is a button marked "Spawn 25." This does exactly what the player would expect, spawning 25 copies of the currently selected creature. Just lost a base I worked on for weeks and I'm devastated. Fortunately, the game comes equipped with an easy solution for generating massive hordes of the walking dead on which to test the game's best weapons. Players who want a zombie horde could spawn them into the game one by one, but doing so is a tedious process. Now the zombie will at least get to look at whatever cool modded weapon the player decides to blast them with.įor many players, spawning just one zombie isn't enough. If the player wants the zombie to spawn facing them instead, there's an easy solution: a button marked "Look At You," located in the upper-left corner of the spawn menu. Zombies spawned through the debug menu default to facing away from the player. Once the player has chosen their desired spawn, they only need to select it from the menu and then press either "Escape" or "F6" to close the menu. The spawn list includes dozens of different enemies, from Wolves and Bikers to Burnt Ferals and Radiated Zombie Vultures, so the player has plenty of choices to stretch even the best perks to their limits. The player should make sure they are facing the place they would like the zombies to spawn since spawns will appear in the position marked by the player's crosshair. RELATED: 7 Ways To Die: How To Fly The Gyrocopter Type "dm" (this stands for debug mode) and hit "Enter." Now hit "F1" again, and finally hit "F6" to open the spawn menu. To begin this process, press "F1." This opens a console on the screen, allowing the player to type commands into it. The first step to spawning zombies is to enter debug mode. Thankfully, though the game has many excellent mods, they aren't needed to spawn zombies.
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